![]() ![]() PlayStation isn't as aggressively investing in cloud-based systems as Xbox is doing, and it makes sense that Kojima would pursue the latter for his ambitious cloud-based project rather than the former. In the past, Kojima has shown interest in cloud gaming, streaming, and subscription services. However, Quantic Dream now seems to be embracing its independent nature and is exploring other options outside of PlayStation. Quantic Dream's story-driven interactive adventures have found an audience among the PlayStation community, and it's difficult for many to imagine it abandoning that platform to pursue a different one with a new set of audiences. For instance, Paris-based Quantic Dream has primarily made games for PlayStation devices in the past, with 2002's Fahrenheit being an exception. ![]() Kojima's partnership with Xbox opens up new doors for other independent studios that in the past have stuck to developing games for a particular ecosystem. While this fundamental shift is concerning, it's also exciting. Similarly, Xbox-centric studios are not known to approach PlayStation. PlayStation-centric studios are not known to approach Xbox. For starters, Kojima partnering with Xbox changes a lot of things. The details on Kojima's rumored Xbox game are pretty scarce right now, but the little tidbits known are intriguing and thought-provoking on their own.
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